![]() The ending is amazing, and the story retains Half-Life's vague, almost mean sense of withholding something. Simmons as more cconventionally mad CEO Cave Johnson, and Act 3 has Stephen Merchant (that guy from The Office) as Wheatley, the power-mad, cheeky personality core. The game's three acts can be easily identified by which voice is talking to you: Act 1 brings the return of Portal 1's joyously mad AI GLaDOS, Act 2 brings J.K. This is also the central mechanic of Portal 2, but with less mind-numbing and more humorous, quotable sayings. Portal was a stellar game, that consisted almost solely of solving mind-bending puzzles while a disembodied voice spouts humorous, quotable saying in your ear. It's divided into three separate acts, each with new game mechanics that make for new experiences and puzzle methods throughout. The single player takes between six and ten hours, depending on how well-versed you are in the mechanics of Portal. It's a great puzzle game, with a steady difficulty curve, wonderfully developed characters, some sparkling moments of humor, and (perhaps most importantly for the internet) features several obviously memetic elements. ![]() And as a video game, it's virtually perfect. What do you want in a new Portal game? Share your ideas in the comments section, and follow us on Twitter and Facebook for more sci-tech news.I'm not going to judge Portal 2 based on the Potato Sack, I'm not going to judge it based on how it compares to Half-Life 2, I'm not going to I'm not going to judge Portal 2 based on the Potato Sack, I'm not going to judge it based on how it compares to Half-Life 2, I'm not going to judge it on its optional day 1 DLC, I'm going to judge it solely as a video game. The PS3 version of Orange Box ran much slower than its counterparts, and Valve said it would not release future titles on Sony's system until the developer could ensure a worthwhile product. But while the original Portal landed on PlayStation, Valve has since stepped away from that console. Valve regularly releases its games for Xbox 360, so it's a safe bet. No word on which platform Portal 2 will warp to. "A small-scale experiment that was squeezed into 2007's The Orange Box alongside some powerful heavyweights, the love Portal received from fans was beyond anything Valve could have imagined, winning it a full-fledged, standalone sequel," writes Game Informer. Valve signals that Portal 2 will be a holiday release, and hints that it will not come bundled with other games, as did the original. The image shows Portal's classic sterile walls leading to a brand new terrain for the game: a lush, leafy forest. Game Informer's April issue features a "12-page cover story gives you the first details on Portal 2's new gameplay mechanics, storyline, and some surprising new twists." To whet gamers' appetites, the magazine released its cover illustration Friday. ![]() Run by retail megachain Game Stop, it's a regular platform for early peeks at games – just remember that the magazine's publisher has an interesting in convincing you to buy those games. News of Portal 2 came Friday via Game Informer, a magazine that's heavy on scoops, yet light on journalistic vigor. Some even argue that this stocking-stuffer title outshone the more anticipated Half-Life and Team Fortress games that came bundled with Portal in the 2007 hit Orange Box for PC, Xbox 360, and PlayStation 3. Simple yet canny – and with a healthy dash of humor – Portal surprised many gamers. Trapped in a labyrinthine laboratory, the protagonist must puzzle her way through the game's many traps. The player's gun fires dimension-bending doorways that allow the main character to instantly travel from one area to another. After years of fans crossing their fingers and a week of deciphering curious images patched into the original Portal, Valve has confirmed that a sequel is on the way. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |